I am a passionate artist with over 8 years of experience in 3D art. I love videogames and all the process behind their building.
I have experiences in character and environment creation, art direction and team leading.
My core softwares are ZBrush, Maya, Blender, Marvelous Designer, Substance Painter, Substance Designer, Photoshop, Marmoset Toolbag, Unreal Engine.
Creation of several 3D characters for “21BJ” game. Team and task
management and art supervisor.
Developing of digital sculpts for 3D print.
Modeling, Texturing and Rendering of different kind of assets, like
character creation, NFT and much more.
Creation of 3D assets for several mobile apps in Augmented Reality.
3D Modeling, UV Mapping and texturing of buildings and industrial
machineries.